Games of the Decade (2010-2019)

2019/12/03

Originally chosen as my ten favourite videogames from both major studios and indies across the decade, this now alphabetised list is my best attempt at curating the best the medium had to offer in the 2010s.

Celeste

Sublime gamefeel and a mountain of artistry, Celeste is the perfect marriage of mechanics and themes.

Death Stranding

It's too early to retrospect properly, but my unique journey across Death Stranding's beautifully barren world already seems worthy of special acclaim.

Fallout: New Vegas

Quests with character and choices with consequence, Fallout: New Vegas is roleplaying heaven.

Gravity Rush 2

Fantastical worlds and impossible feats, Gravity Rush 2 delivers with touching beauty.

Grow Home

Grow Home is indie gaming grown up, a physics platformer of simple, joyful escapism that reaches new heights.

Hollow Knight

Challenging, immersive and expertly crafted, Hollow Knight is the best metroidvania ever made.

Hotline Miami

Every part of Hotline Miami gets in your head, coming together in a frighteningly addictive tight loop of murder performance.

Journey

In its masterfully minimalist design and isolation, Journey connects strangers together more closely than any other game.

Little Big Planet 2

Play, Create, Share - a mantra fully embodied by Little Big Planet 2 in a joyously punk package that pound for pound has never been surpassed.

Mario Kart 8

That Mario Kart seems a boring choice is testament to how universally enjoyed this series has become - and Mario Kart 8 (Deluxe) is the best it has ever been.

Metal Gear Solid V: Ground Zeroes

In its depth and breadth of mechanics, Metal Gear Solid V is the best playing third person action game of all time - but Ground Zeroes provides the perfect playground.

Mount and Blade: Warband

Mount and Blade: Warband is the perfect sandbox, a truly free-form roleplaying game that you will completely lose yourself in - along with hundreds of hours of your life.

Papers, Please

Papers, Please isn't fun, and that's what makes it work.

Rocket League

The very definition of easy to pick up but hard to master, Rocket League is instantly fun with a near infinite skill ceiling.

Superhot

SUPERHOT is the most innovative shooter I've played this decade - an unmissasble interactive ballet of bullets.

The Binding of Isaac

A rarity of roguelikes, The Binding of Isaac swims in content without ever diluting its core experience, making a game as playable in its first hour as its hundredth.

The Last Guardian

Simple but beguiling, beautiful and frustrating, and as evocative as it is divisive - The Last Guardian is art.

The Last of Us

Beautiful, visceral and enrapturing, The Last Of Us is a personal blockbuster, every element painstakingly refined.

The Legend of Zelda: Breath of the Wild

Breath of the Wild is a landmark of landmarks, a masterclass in systems design and emergent gameplay in an open world, and probably the best game ever made.

The Stanley Parable

Laugh along as you consider the fundamental limitations of videogames as a medium - that's The Stanley Parable.

Tokyo Jungle

You have never played a game like Tokyo Jungle, and you likely never will - which is fine, because it's already perfect.


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